Just wanted to throw my congrats and Excellent Job into the ring as well. I remember playing the original NH, and thinking 'man this is really cool, especially when the girl flashed unexpectedly in the hallway'. Talk about taking things to a whole new level!
The story and gameplay were excellent, and I must congratulate your sound guys/gals on an terrific job. The ambiance, timing, and sound effects were icing on the cake to an overall great mod. It takes a very creative and dedicated team to pull of something of this scale, and your work shows. You know its quality when I find myself going 'HOLY CRAP that was awesome!' multiple times thoughout a FREE modification. Oh, and I loved the skybox with the huge moon.
Like others have said I think my favorite parts where the shrinking hallway ending with the girl hanging above you, and the swat turned mannequin behind the window. I literally went WTF out loud at that part.
Kudos also for all the easter eggs, some of which I found, others I read about here. I did find one that hasn't been mentioned yet, on the bookshelves in the later levels. A nod to a great movie!:
Also, among the numerous ones found in the doctor's office/room on the bulletin board, I saw these papers with some times written on them, and what looks like some kind of code. Anyone know what they mean?
EDIT: Well the codes are apparently YouTube videos! The first and last ones go to the NH2 Trailer, but I haven't gotten the middle one to work. Anyone else? Still not sure what the times are for...
And I have to ask, bc obviously I missed them, what the deal with:
1) Romero's horse?
2) Where can I find the lemonade girl?
All in all incredible, excellent, and superb job all around.