Downloaded Interlocked for iOS the other day, amazing game, thanks! I was wondering if you could reveal a little about the technology used to create the smooth 3D object rotation in iOS. Does Interlocked use something like the Unity engine? I'm a web developer with a few iOS apps in the app store. I have a client who sells building supplies who would like me to build a catalog app with 3D representations of the items that the user could rotate in 3 dimensions and zoom easily (so something like Reel is probably out). I thought I could use WebGL, but support still isn't there. Most of my experience is with PhoneGap apps, but I have a native-code developer who I work with when I need something more complex. If you'd rather no post, you can email me directly, the forum has my address. Any help would be greatly appreciated. Thanks, m.