Fredrik

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Posts posted by Fredrik


  1. At first, NH2 had problems that would not allow it to start, but with the help you have given me i actually managed to make it to the main menu, and started a new game. At the point right after the crash, where you are supposed to start moving, I am not able to move at all. I cant walk or i cant look around, yet the game is still working because i am able to press esc to go to the pause menu and save and stuff. Do you have any idea what is wrong?

     

    The problem occurs if you by accident overwrite any of the files in the /scripts-folder. If you followed fix/workaround #1 the possibility that you actually did gets bigger.

     

    mrdragon481 had the same problem and made a video about it, you find it here (scroll down the page): http://forums.wecrea...nt-move-in-nh2/

     

    You can also try to overwrite your scripts-folder in sourcemods\NH2 with the folder that you find in the archive (NightmareHouse2_1.0.rar)

    http://www.moddb.com...-release-10-rar

     

    You can also uninstall the mod (deleting the folder) and reinstall it from the archive above. After doing this read this PDF:

    http://www.leemann.s...-2014-09-09.pdf


  2. I'm stuck on the game! I can't move the character or move the fucking camera, and yes, i made ALL the 3 fix on this topic.

    Please, help me ;-;

     

    The problem occurs if you by accident overwrite any of the files in the /scripts-folder. If you followed fix/workaround #1 the possibility that you actually did gets bigger.

     

    mrdragon481 had the same problem and made a video about it, you find it here (scroll down the page): http://forums.wecreatestuff.com/index.php?/topic/76903-cant-move-in-nh2/

     

    You can also try to overwrite your scripts-folder in sourcemods\NH2 with the folder that you find in the archive (NightmareHouse2_1.0.rar)

    http://www.moddb.com/mods/nightmare-house-2/downloads/nightmare-house-2-release-10-rar

     

    You can also uninstall the mod (deleting the folder) and reinstall it from the archive above. After doing this read this PDF:

    http://www.leemann.se/fredrik/guider/workarounds-nightmarehouse2-2014-09-09.pdf


  3. This is what the red errors look like.  I copy and pasted the models and texture folders from HL2 EP 2 and SDK 2013 Single Player and I still get these. zmGNe6s.jpg

     

    The errors above are treemodel. They are called tree_pine and shall be from Half Life Episode 1

    You find them in Steam\steamapps\common\Half-Life 2\episodic\ep1_pak_dir.vpk

     

    They shall also be included in: Steam\steamapps\common\Source SDK Base 2007\ep1_pak_dir

     

    Weird that your game can´t mount those from ep1_pak_dir, have you mounted the folder in your gameinfo ?

    It can be that valve updated source sdk 2013 to not include all of the files bur I don´t think so :/

     

    model names:

     

    models/props_foliage/tree_pine_tall_cluster_01.md

    models/props_foliage/tree_pine_03.mdl

    models/props_foliage/tree_pine_01.mdl

    models/props_foliage/bramble001a.mdl

    models/props_foliage/tree_pine_02.mdl

     

    If you google for "props_foliage" you will probably find a download if non of above will work :)


  4. Hey there. Love the system you have set up. I hate to sound like I'm a little kid who didn't read (I did) But I still got an err0r. It was the              Unable to load surface prop file 'scripts/surfaceproperties_ep2.txt' (referenced by manifest file 'scripts/surfaceproperties_manifest.txt) 

    I went through fix #3 should I do fix # 2 as well?

     

    Hey!
     
    No, fix #3 should be enough.
    The missing file "surfaceproperties_ep2.txt" is in ep2_pak_dir\scripts
    Please make sure:
     
    1. You have those tools downloaded and installed
    - Source SDK Base 2007
    - Source SDK 2013 Singleplayer
     
    2. You have those folders in steamapps\common\Source SDK Base 2007
    - ep1_pak_dir
    - ep2_pak_dir
    If you don´t have them paste them into that directory
     
    3. You downloaded my gameinfo.txt from fix/workaround #3 and pasted it in steamapps\sourcemods\NH2
    After you have done this open the file and varify it´s content:
     
    "GameInfo"
    {
    // This is what shows up in the 'Third Party Games' area of the Steam games list.
    game "Nightmare House 2"
    icon "resource/nh2"
    title "Nightmare House 2"
    developer "Hen Mazolski"
    developer_url "http://wecreatestuff.com"
    type singleplayer_only
     
    FileSystem
    {
    SteamAppId 218  // GCF for Source SDK Base 2007
    ToolsAppId 211 // Tools will load this (ie: source SDK caches) to get things like materials\debug, materials\editor, etc.
     
    //
    // The code that loads this file automatically does a few things here:
    //
    // 1. For each "Game" search path, it adds a "GameBin" path, in <dir>\bin
    // 2. For each "Game" search path, it adds another "Game" path in front of it with _<langage> at the end.
    //    For example: c:\hl2\cstrike on a french machine would get a c:\hl2\cstrike_french path added to it.
    // 3. For the first "Game" search path, it adds a search path called "MOD".
    // 4. For the first "Game" search path, it adds a search path called "DEFAULT_WRITE_PATH".
    //
     
    //
    // Search paths are relative to the base directory, which is where hl2.exe is found.
    //
    // |gameinfo_path| points at the directory where gameinfo.txt is.
    // We always want to mount that directory relative to gameinfo.txt, so
    // people can mount stuff in c:\mymod, and the main game resources are in
    // someplace like c:\program files\valve\steam\steamapps\half-life 2.
    //
    SearchPaths
    {
    Game |gameinfo_path|.
    Game sourcetest
    Game hl2
    Game ep2_pak_dir
    Game ep1_pak_dir
    }
    }
    }
     
    If you still have problems after this read and follow fix/workaround #1 on this page:
     
    If you don´t have all of the games you can probably use gcfscape to copy the content from:
     
    - steamapps\common\Source SDK Base 2013 Singleplayer\ep2\ep2_pak_dir.vpk
    - steamapps\common\Source SDK Base 2013 Singleplayer\episodic\ep1_pak_dir.vpk
     
    Fix 3 would be the best option, me and my friends use it without any errors, some of them don´t even have the required games. Strange :(

  5. After hours of getting an error message saying surfaceproperties_ep2.txt is missing, trying to find ways around it only to get missing textures and wanting to rip out my hair I decided to check out these boards.

     

    I'm appauld that there is lierally NO support from admins on this issue to their game, no replies

     

    Just members on here saying one crazy fix after another that doesn't work.

     

    Really guys? You can't even fix your own game, why would I want to support your upcoming projects? Me and my steam group will NOT be playing your future projects when you can't even manage ONE game.

     

    We Creatue Stuff? More like We Create Stuff (That Doesn't Work)

     

    Don't even want to play this game anymore, you guys are just too unprefessional.

    Good luck with your other projects (you're going to need it).

     

    The problem that you are experiencing is because of Valves steampipe update a while ago.
    Resources needed by this mod are now embedded in VPK-files and the mod can´t read those, thats why you get the error: surfaceproperties_ep2.txt is missing and missing textures in game.
    There are working workarounds for those problems, you can find them here:
     
    Scroll down on that page until you find "Fix/workaround: #3" and read that one.
    Both me and friends have tested this fix with and without any of the half life 2 games, everyone that I know can confirm that my fixes do work for them aswell. 

  6. Any recommendations on what  the hell went wrong here? I clicked 'Don't move" for every file individually. I made an account just so I could post this. So sorry if I'm out of the loop. Not just limited to that, some floor textures won't load, but collisions still work. The elevator part right after you pick up the pistol, the doors don't exist, and you clip through the floor of the non-existant elevator when you step through them. Doors to the kitchen are say "error" and flip-flop at the right times, but you can walk through each of them. Tones of sensil outlines of things that should be there, floors outright won't load textures, but can still be walked on. No Checker-Textures, just transparent or "error".

    http://imgur.com/RvbKMsp

     

    Hey new guy =)

    You shouldn't have clicked on "Don´t move" for all the files. Folders should be replaced and missing files should be added but not overwritten.

    However you shall scroll down on this page and read "Fix/workaround: #3" This guide fix/workaround is more efficient and simpler.


  7. So I fixed all of the problems with the manifest and what not but now I can't fucking move...

    This wouldn't bother me so much but I had literally just bought EP2 for this mod (stupid i know but I REALLY wanted to play this mod)  So is there any chance of anyone throwing a fix my way or linking me to something i have missed, google doesn't seem to come up with what i need.

     

    -Cheers

     

    Since Valves Steampipe-uppdates all the files needed are now packed into vpk-files. This mod can´t use those files.

    Please read my guides about how to get the game running again,

    Scroll down on the page until you se "Fix/workaround: #3" and follow that guide:

    http://forums.wecreatestuff.com/index.php?/topic/76873-guide-to-solve-problems-in-nightmare-house-2/

     

    Many people that I know have tested this and got their game to work.

    Please remove and reinstall your game before doing all this, only to make sure you have a standard and clean installation of the game. 


  8. Alright so I looked into the crashes a bit more and loaded a new game in a new chapter of the game and it crashed in another spot in the game. It appears that the game is now crashing whenever the game is actually supposed to say "Loading" to load a new portion of the map/game. So any suggestions to fix this problem so that the game will load all of its areas properly without crashing?

     

    Only experienced this crash when I were using the standard gameinfo.txt, did you download my costum one and install that ?

    Fix/workaround: #2 and Fix/workaround: #3 should work because different people have tried those and got the game working even if they didn´t have any or the correct games on steam.

     

    Make sure the games are listed in this order in your gameinfo-file:

     

    1. Game: |gameinfo_path|.

    2. Game: sourcetest
    3. Game half life 2
    4. Game half life 2 ep2
    5. Game half life ep1 or episodic
     
    Don´t copy above into gameinfo.txt, it´s just an example.
    Please download the file from appropriate fix/workaround.

  9. The game runs fine, I have Half life 2 and Episode two installed and the SDK base but I can't even play the prologue without seeing error signs and missing textures everywhere. What should I do?

     

    What you are describing sounds like missing materials and models from HL2 ep1, the trees in the prologue are actually models from ep1.

    Try my latest fix/workaround here: http://forums.wecreatestuff.com/index.php?/topic/76873-guide-to-solve-problems-in-nightmare-house-2/

    Scroll down on the page until you find this: "Fix/workaround: #3". If you do this you will be able to play the game even if you didn´t have any games installed on your account.


  10. I have both Half life 2 and Episode 2, all the SDK's, tried reinstalling all of them but nothing seems to work.

    Whenever I click play on Steam or even the shortcut It just doesn't do anything.

     

    It´s weird that you don´t get any type of error-message, hard to try to help you then...

    You could try some of my guides here: http://forums.wecreatestuff.com/index.php?/topic/76873-guide-to-solve-problems-in-nightmare-house-2/?p=127741

    Scroll down on the page until you find "Fix/workaround: #3" using this fix you can play the game using only the free tools on steam:

    - Source SDK Base 2007

    - Source SDK Base 2013 Singleplayer


  11. Fix/workaround: #3

     

    Got the game to run using ep2_pak_dir and ep1_pak_dir as well as conntent in source SDK Base 2007.
    I think I understand wy this works and will try to explain it here:
     
    In the folder: common/source sdk base 2007/vpks you will find some VPK-files. I think that those will get automounted by Source SDK Base 2007 when the game/tool is run,
    nightmare house 2 is using Source SDK Base 2007 and therefor those VPKs will get mounted. And where do they get mounted ?
    I think that they will get virtual mounted and replace the base-folders: Source SDK Base 2007\hl2, Source SDK Base 2007\sourcetest and Source SDK Base 2007\platform
     
    If you have an steamaccount with no games installed on it and only the tools Source SDK Base 2007 and Source SDK Base 2013 Singleplayer those VPKs will be presented in Source SDK Base 2007\vpks:
     
    depot_206_dir.vpk (HL2 content)
    depot_207_dir.vpk (HL2 content)
    depot_208_dir.vpk (HL2 content)
    depot_215_dir.vpk (sourcetest)
    depot_216_dir.vpk (HL2/platform)
    depot_305_dir.vpk (HL2 content)
    depot_306_dir.vpk (HL2 content)
    depot_307_dir.vpk (HL2 content)
    [depot_310_dit.vpk (HL2/platform)]
    depot_317_dir.vpk (platform)
     
    The amount of files and folders in Source SDK Base 2007 will vary and is depending on what and how many games you have installed on your account. I think this is the answer to why my first fix didn't work for everyone.
     
    When I had ep1_pak_dir and ep2_pak_dir in source SDK Base 2007 steam updated the tool to include some ep1 conntent and a new folder (episodic).
    This update were also triggerd when I installed Counter-Strike Source:
     
    depot_213_dir.vpk (episodic[source SDK Base updated])
    depot_308_dir.vpk (episodic[source SDK Base updated])
    depot_309_dir.vpk (episodic/hl2[source SDK Base updated])
    depot_381_dir.vpk (episodic/hl2[source SDK Base updated])
     
    The sourcefile "nh1remake_fixed.vmf" are using some decals from Counter-Strike Source, no matter what those decals won´t be loaded in the game.
    Maybe they are not in the BSP-file so you might need to recompile the level but as long as you don´t have errors in game you don´t need them...
     
    Now do this:
     
     
    2. Make sure you have Source SDK Base 2007 and Source SDK Base 2013 Singleplayer installed on your account
     
    3. Open a command prompt window.
    - Windows 7/Vista: Start-Menu (windows-orb) and search for CMD.
    - Windows XP: Start-Menu -> Run and type cmd into run, press Enter.
     
    4. Change directory to common\Source SDK Base 2013 Singleplayer\bin, asuming you have the same searchpaths as I have that would be:
    C:\Program Files (x86)\Steam\SteamApps\common\Source SDK Base 2013 Singleplayer\bin
     
    5. Copy and paste the commands below one by one into the command prompt:
     
    cd C:\Program Files (x86)\Steam\SteamApps\common\Source SDK Base 2013 Singleplayer\bin
     
    vpk.exe ..\ep2\ep2_pak_dir.vpk
     
    vpk.exe ..\episodic\ep1_pak_dir.vpk
     
    These commands extract content from all VPKs into new folders.
     
    6. Cut and paste the bellow folders (the bold ones) into common\Source SDK Base 2007
    - common\Source SDK Base 2013 Singleplayer\ep2\ep2_pak_dir
    - common\Source SDK Base 2013 Singleplayer\episodic\ep1_pak_dir
     
    7. Modify your gameinfo file located in sourcemods\NH2:
    - I have attached my gameinfo-file so what you need to do is. Use this gameinfo-file if you use this fix, it will only work with this fix/workaround =)
     
    Rename sourcemods\NH2\gameinfo.txt to gameinfo_original.txt
    Save my attached gameinfo.txt and paste it in sourcemods\NH2
     
    8. Now if you did everything right it should work. Start the game and cross your fingers =)
     
    This is what I did to gameinfo.txt:
     
    - Removed AdditionalContentId
     
    Added those searchpaths:
     
    - Game                 |gameinfo_path|.
    - Game                 sourcetest
    - Game                 hl2
    - Game                 ep2_pak_dir
    - Game                 ep1_pak_dir
     
    This fix/workaround will:
     
    - Save diskspace
    - Reduce amount of mountpoints in gameinfo.txt
    - Probably improve performance in game because of fewer mountpoints and the game doesnt need to search in that many folders.

    gameinfo.txt


  12. Fix/workaround: #2

     

    now I have got everything to work!

    I tested this workaround on my own account whit no games installed only the tools source SDK Base 2007 and Source SDK Base 2013 Singleplayer

    Also two friends tested it and got it to work, one of them had HL2 ep2 and the outher only had HL2 one hiss account. This fix/workaround will make it posible to play the game for free on steam.

     

    Since I´m not able to mount vpks in gameinfo.txt for some reason, maybe Source SDK Base 2007 is not supporting that or I do it wrong I need to use Valves vpk-tool and extract the content

     

    First you can delete your mod-folder SteamApps\sourcemods\NH2
    Then you can download and install a new one from here:
    or here:
    http://nh2.wecreatestuff.com/

    Make sure you have Source SDK Base 2007 and Source SDK Base 2013 Singleplayer installed on your account

    Now do this:

    1. 
    Open a command prompt window. In Windows 7/Vista you do this by going to your Start-Menu and search for CMD.
    Windows XP users can do the can open CMD by going to Start-Menu -> Run and type cmd into run, press Enter.

    2. 

    Change directory to common\Source SDK Base 2013 Singleplayer\bin, asuming you have the same searchpaths as I have that would be:
    C:\Program Files (x86)\Steam\SteamApps\common\Source SDK Base 2013 Singleplayer\bin

    Copy and paste the commands below one by one into the command prompt:

     

    cd C:\Program Files (x86)\Steam\SteamApps\common\Source SDK Base 2013 Singleplayer\bin

    vpk.exe ..\ep2\ep2_pak_dir.vpk

    vpk.exe ..\episodic\ep1_pak_dir.vpk

    vpk.exe ..\hl2\hl2_misc_dir.vpk

    vpk.exe ..\hl2\hl2_sound_misc_dir.vpk

    vpk.exe ..\hl2\hl2_sound_vo_english_dir.vpk

    vpk.exe ..\hl2\hl2_textures_dir.vpk

    vpk.exe ..\sourcetest\sourcetest_pak_dir.vpk

    vpk.exe "..\..\Source SDK Base 2007\vpks\depot_317_dir.vpk"

     

    These commands extract content from all VPKs into new folders.

    You can technically leve it like this and modify gameinfo.txt to mount those new folders using a command like this:
    game        "|all_source_engine_paths|../Source SDK Base 2013 Singleplayer/hl2/hl2_misc_dir"
    I tested this and that worked but the performance and the stability of the game were kind of poor, I was experiencing a crash to.

     

    Regarding to Valves page they claim that |all_source_engine_paths| would be like a parameter and when you use that with AppID 218 which is Source SDK Base 2007

    |all_source_engine_paths| is going to represent the path to Source SDK Base 2007, common\Source SDK Base 2007 the ".." means go back one folder (that folder is common).

    https://developer.valvesoftware.com/wiki/Gameinfo.txt

    I think I solved the performance issue by doing this:

    3. Cut and paste the bellow folders (the bold ones) into common\Source SDK Base 2007


    common\Source SDK Base 2013 Singleplayer\ep2\ep2_pak_dir
    common\Source SDK Base 2013 Singleplayer\episodic\ep1_pak_dir
    common\Source SDK Base 2013 Singleplayer\hl2\hl2_misc_dir
    common\Source SDK Base 2013 Singleplayer\hl2\hl2_sound_misc_dir
    common\Source SDK Base 2013 Singleplayer\hl2\hl2_sound_vo_english_dir
    common\Source SDK Base 2013 Singleplayer\hl2\hl2_textures_dir
    common\Source SDK Base 2013 Singleplayer\sourcetest\sourcetest_pak_dir

    You will now have the folders in these searchpaths:

    common\Source SDK Base 2007\ep2_pak_dir (this folder contains files needed from HL2 ep2)
    common\Source SDK Base 2007\ep1_pak_dir (this folder contains files needed from HL2 ep1)
    common\Source SDK Base 2007\hl2_misc_dir (this folder contains HL2 models, materials and more)

    common\Source SDK Base 2007\hl2_sound_misc_dir (this folder contains HL2 sounds)
    common\Source SDK Base 2007\hl2_sound_vo_english_dir (this folder contains HL2 sounds)
    common\Source SDK Base 2007\hl2_textures_dir (this folder contains HL2 materials)
    common\Source SDK Base 2007\sourcetest_pak_dir (this folder contains Source test / SDK materials)
    common\Source SDK Base 2007\vpks\depot_317_dir (this folder contains script from HL2 referenced by NH2/scripts/surfaceproperties_manifest.txt and more)

    4. Modify your gameinfo file located in sourcemods\NH2:
    I have attached my gameinfo-file so what you need to do is:

    Use this gameinfo-file if you use this fix, it will only work with this fix =)

    Rename sourcemods\NH2\gameinfo.txt to gameinfo_original.txt
    Save my attached gameinfo.txt and paste it in sourcemods\NH2

    5. Now if you did everything right it should work. Start the game and cross your fingers =)
     

    This is what I did to gameinfo.txt:

     

    - Removed AdditionalContentId

     

    Added those searchpaths:

     

    game |all_source_engine_paths|sourcetest_pak_dir
     
    game |all_source_engine_paths|hl2_misc_dir
    game |all_source_engine_paths|hl2_textures_dir
    game |all_source_engine_paths|hl2_sound_misc_dir
    game |all_source_engine_paths|hl2_sound_vo_english_dir
    game |all_source_engine_paths|vpks/depot_317_dir/hl2
     
    game |all_source_engine_paths|ep2_pak_dir
     
    game |all_source_engine_paths|ep1_pak_dir

     

    I´m currently trying to reduce all those folders and mountpoints that will reduce filesize and hopefully improve performance because gameinfo.txt wont need to scan all those folders.

    gameinfo.txt


  13. Even after all that, it didnt fix everything..

    it helped alot of the crashes and textures... but im still missing some, like the elevator model and the hospital walls texture

    where are these located? because im sure i could fix them by just adding them to the folders

     

    A friend of mine is having the same problem. She have those games and tools

     

    hl2 ep2

    Source SDK Base 2006

    Source SDK Base 2007

    Source SDK Base 2013 Singleplayer

     

    I have been investigating that more and what I can se some of the materials used are from HL2 ep1 also and maybe even HL2

    When I loaded the first level (nh1 remake) and used the command "mat_showtextures" in console I got a list of what I think is all the textures used in that level.

     

    I also have a projekt for my own, that is to import the map nh1remake into hammer editor for left for dead 2. I had some trouble to find all materials and models first

    After I copied materials and models from below files I got it working so I can now play that map in l4d2 but it need some more editing =)

     

    common\Source SDK Base 2007\vpks\depot_206_dir.vpk (HL2 content)

    common\Source SDK Base 2007\vpks\depot_207_dir.vpk (HL2 content)

    common\Source SDK Base 2007\vpks\depot_213_dir.vpk (HL2 ep1 content)

    common\Source SDK Base 2007\vpks\depot_215_dir.vpk (sourcetest/lostcoast) - You will probably not need to copy from this

    common\Source SDK Base 2007\vpks\depot_305_dir.vpk (HL2 content)

    common\Source SDK Base 2007\vpks\depot_306_dir.vpk (HL2 content)

    common\Source SDK Base 2007\vpks\depot_308_dir.vpk (HL2 ep1 content)

    common\Source SDK Base 2007\vpks\depot_317_dir.vpk (platform) - You will probably not need to copy from this

    common\Counter-Strike Source\cstrike\cstrike_pak_dir.vpk (fixed some decals that were missing in game) - You will probably not need to copy from this

     

    I still work on it but you can try to use gcfscape and copy materials and models from the files below as a workaround:

     

    common\Source SDK Base 2007\vpks\depot_206_dir.vpk (HL2 content)

    common\Source SDK Base 2007\vpks\depot_207_dir.vpk (HL2 content)

    common\Source SDK Base 2007\vpks\depot_213_dir.vpk (HL2 ep1 content)

    common\Source SDK Base 2007\vpks\depot_305_dir.vpk (HL2 content)

    common\Source SDK Base 2007\vpks\depot_306_dir.vpk (HL2 content)

    common\Source SDK Base 2007\vpks\depot_308_dir.vpk (HL2 ep1 content)

     

    I have all the hl2 games and all the tools mentioned above and the game worked for me using the fix/workaround that I first wrote.

    Maybe source SDK base 2007 won´t mount those VPKs if you don´t have the game for it´s content :/

     

    Try this first and please comment if or if it didn´t work =)


  14. Hey man, great job on the guide, I can't exectly make it an official fix since its a "dirty" workaround, however I'll stick this up and link people who ask for help.

    Valve broke the mod completely, and for now there is nothing I can do, but I'm sure they'll fix it soon, until then your guide is our best chance.

     

    Also:

     

    No caption found for 'default.scraperough'
    No caption found for 'flesh.scraperough'
    scenes/Expressions/citizen_normal_idle_01.vcd missing from scenes.image
    Updating physics on object in hierarchy prop_vehicle_prisoner_pod!

    These are normal harmless errors the fully working NH2 had as well, no worries.

     

    Okej thanks and also for the answers. :)


  15.  

     

    Found a fix for this problem: "Unable to load surface prop file 'Scripts/Surfaceproperties-ep2.txt' (referenced by manifest file 'scripts/surfaceproperties_manifest.txt') Do this:

    1. Download the latest version of gcfscape (I use V1.8.5) from: http://nemesis.thewavelength.net/index.php?p=26

     

    2. Open the tool and go to File -> Open. Navigate to C:\Program Files (x86)\Steam\SteamApps\common\Half-Life 2\ep2.

    Open ep2_pak_dir.vpk and the folder script

     

    3. Drag surfaceproperties_ep2.txt into C:\Program Files (x86)\Steam\steamapps\sourcemods\NH2\scripts

     

    Now try to start the game, it works for me but I can´t guarantee that this fix will work for you. I have those games/tools installed:

    I only think you need: Half Life 2: Episode Two and the free tool Source SDK Base 2007 which can be downloaded thoue steam.

     

    - Half Life 2

    - Half Life 2: Episode One

    - Half Life 2: Episode Two

    - Source SDK

    - Source SDK Base 2006

    - Source SDK Base 2007

    - Source SDK Base 2013 Singleplayer

     

    If you have missing materials when you start the game then try this workaround:

     

    start gcfscape again and open the same file as before

     

    According to my console some particles and sounds are missing therefor we will drag 4 folders into nh2:

     

    - materials

    - models

    - sound

    - particles

     

    IMPORTANT: DO NOT OVERWRITE ANY FILE

     

    My game crashes to desktop when you first get the pistol and also at the end :(

    I havent solved the second crash but I modified gameinfo.txt like this:

     

    "GameInfo"
    {
    // This is what shows up in the 'Third Party Games' area of the Steam games list.
     
    game "Nightmare House 2"
    icon "resource/nh2"
    title "Nightmare House 2"
    developer "Hen Mazolski"
    developer_url "http://wecreatestuff.com"
    type singleplayer_only
     
     
    hidden_maps
    {
    "test_speakers" 1
    "test_hardware" 1
    }
     
    FileSystem
    {
    SteamAppId 218
    ToolsAppId 211 // Source SDK
    AdditionalContentId 420 // Half-Life 2: Episode Two
     
    // SteamAppId 218 // Source SDK Base 2007
     
    SearchPaths
    {
    Game |gameinfo_path|.
    Game sourcetest
    Game hl2
    Game ep1
    Game ep2
    Game episodic
    }
    }
    }

     

    That seem to solve the first crash but not the second.

    I don´t know much about the gameinfo file so i won´t take any responsability that this will work for you.

     

    If anybody finds a solution to the second crash the please reply so everyone on this forum can play =)

     

    I can confirm that the above 3 steps at the beginning works. I kept getting error message after just starting the game. It now works by copying the file described. Very simple. Thanks!

     

     

    I´m glad it helped you, what are those kind of errors you get ?

    I´m geting errors in the console. Some of them say this:

     

    No caption found for 'default.scraperough'
    No caption found for 'flesh.scraperough'
    scenes/Expressions/citizen_normal_idle_01.vcd missing from scenes.image
    Updating physics on object in hierarchy prop_vehicle_prisoner_pod!
     
    Do any of you know what this is about ?
     
    Just before the second crash it prints out this:
    "Updating physics on object in hierarchy prop_vehicle_prisoner_pod!"
    I have no idea it that is the problem =(
     

     

     

    The second crash can be solved by copying the scripts/vehicles folder to NH2 from ep2_pak_dir.vpk

     

    Finnaly solved those errors and crashes, read my guide here:

    http://forums.wecreatestuff.com/index.php?/topic/76873-guide-to-solve-problems-in-nightmare-house-2/


  16. Please read my PDF-Dokument before trying any of the below fixes/workarounds.

    The guide is based of fix/workaround #3 but also with some ideas from PlainNSimple.

    You can find the PDF/Guide here: http://www.leemann.se/fredrik/guider/workarounds-nightmarehouse2-2014-09-09.pdf

     

    If you attempt one of the fixes than stick to that one.Do not try fix #1 and then right after fix #2

    Please reinstall the game in between, that way you have a fresh copy of the game for every fix =)

     

    Fix/workaround: #1

     

    After several tests, I managed to get Nightmare House 2 work.
    I have played the entire game without it crashing once.

     

    This fixes worked for me but I won't take any responsibility that it will work for you.

     

     

    I had those problems:

     

    1. Unable to load surface prop file Scripts/Surfaceproperties_ep2.txt

    2. Models and Materials were missing and displayed as error signs in game

    3. The game crashes when I got the pistol and also at the end when I was fighting DR.Romero

     

     

    I have those games and Tools:

     

    Source SDK Base 2007
    Half-Life 2: Episode Two
    Half-Life 2: Episode One

    Half-Life 2

     

    The only games/tools I think you need are: Source SDK Base 2007 and Half-Life 2: Episode Two

     

     

    This is what I did:

     

    Download GCFScape from Nem´s Tools: http://nemesis.thewavelength.net/index.php?p=26

    Open the tool and klick File - > Open. A new window will open, go to: SteamApps\common\Half-Life 2\ep2

    Dubbleklick on the file named "ep2_pak_dir.vpk" We will need to copy some of those folders to NH2

     

    Right klick on those 5 folders and extract them to your Desktop:

    (Rightklick one folder at a time, klick on Extract -> chose location Desktop and press OK)

     

    - sound
    - scripts
    - particles
    - models
    - materials
     
    Now cut and paste those 5 folders from your Desktop to steamapps\sourcemods\NH2
     
    You will get two questions. THIS IS IMPORTANT SO READ THIS PART =)
     
    First question - confirm replacement of folders:
    Replace the folders, thick DO THIS FOR ALL OBJECTS and klick YES
     
    Second question - move File:
    thick DO THIS FOR ALL OBJECTS, klick on Don´t Move
     
    After it´s done you can delete the folders on your desktop...
     
    This fixed four problems for me, if fixed:
    Surfaceproperties_ep2.txt, models and materials, the second game crash.
     
     
    Edit Gameinfo.txt to solve the first crash.
    Gameinfo.txt is located in: steamapps\sourcemods\NH2
    My gameinfo file is here. You can copy it and paste it in yours.
    I also attached it as a file that you can download:
     
     
    "GameInfo"
    {
    // This is what shows up in the 'Third Party Games' area of the Steam games list.
     
    game "Nightmare House 2"
    icon "resource/nh2"
    title "Nightmare House 2"
    developer "Hen Mazolski"
    developer_url "http://wecreatestuff.com"
    type singleplayer_only
     
    FileSystem
    {
    SteamAppId 218  // Source SDK Base 2007
    ToolsAppId 211 // Source SDK
    AdditionalContentId 420 // Half-Life 2: Episode Two
     
    SearchPaths
    {
     
    Game |gameinfo_path|.
    Game |all_source_engine_paths|sourcetest
    Game |all_source_engine_paths|hl2
    Game |all_source_engine_paths|ep2
    Game |all_source_engine_paths|episodic
     
    }
    }
    }
     

     

     

    I still get those error messages but the game seames to work now:

     

    No caption found for 'default.scraperough'
    No caption found for 'flesh.scraperough'
    scenes/Expressions/citizen_normal_idle_01.vcd missing from scenes.image
    Updating physics on object in hierarchy prop_vehicle_prisoner_pod!
     
    If you know what this is or if my fixes worked for you please share this post and comment =)

    gameinfo.txt


  17.  

    Found a fix for this problem: "Unable to load surface prop file 'Scripts/Surfaceproperties-ep2.txt' (referenced by manifest file 'scripts/surfaceproperties_manifest.txt') Do this:

    1. Download the latest version of gcfscape (I use V1.8.5) from: http://nemesis.thewavelength.net/index.php?p=26

     

    2. Open the tool and go to File -> Open. Navigate to C:\Program Files (x86)\Steam\SteamApps\common\Half-Life 2\ep2.

    Open ep2_pak_dir.vpk and the folder script

     

    3. Drag surfaceproperties_ep2.txt into C:\Program Files (x86)\Steam\steamapps\sourcemods\NH2\scripts

     

    Now try to start the game, it works for me but I can´t guarantee that this fix will work for you. I have those games/tools installed:

    I only think you need: Half Life 2: Episode Two and the free tool Source SDK Base 2007 which can be downloaded thoue steam.

     

    - Half Life 2

    - Half Life 2: Episode One

    - Half Life 2: Episode Two

    - Source SDK

    - Source SDK Base 2006

    - Source SDK Base 2007

    - Source SDK Base 2013 Singleplayer

     

    If you have missing materials when you start the game then try this workaround:

     

    start gcfscape again and open the same file as before

     

    According to my console some particles and sounds are missing therefor we will drag 4 folders into nh2:

     

    - materials

    - models

    - sound

    - particles

     

    IMPORTANT: DO NOT OVERWRITE ANY FILE

     

    My game crashes to desktop when you first get the pistol and also at the end :(

    I havent solved the second crash but I modified gameinfo.txt like this:

     

    "GameInfo"
    {
    // This is what shows up in the 'Third Party Games' area of the Steam games list.
     
    game "Nightmare House 2"
    icon "resource/nh2"
    title "Nightmare House 2"
    developer "Hen Mazolski"
    developer_url "http://wecreatestuff.com"
    type singleplayer_only
     
     
    hidden_maps
    {
    "test_speakers" 1
    "test_hardware" 1
    }
     
    FileSystem
    {
    SteamAppId 218
    ToolsAppId 211 // Source SDK
    AdditionalContentId 420 // Half-Life 2: Episode Two
     
    // SteamAppId 218 // Source SDK Base 2007
     
    SearchPaths
    {
    Game |gameinfo_path|.
    Game sourcetest
    Game hl2
    Game ep1
    Game ep2
    Game episodic
    }
    }
    }

     

    That seem to solve the first crash but not the second.

    I don´t know much about the gameinfo file so i won´t take any responsability that this will work for you.

     

    If anybody finds a solution to the second crash the please reply so everyone on this forum can play =)

     

    I can confirm that the above 3 steps at the beginning works. I kept getting error message after just starting the game. It now works by copying the file described. Very simple. Thanks!

     

     

    I´m glad it helped you, what are those kind of errors you get ?

    I´m geting errors in the console. Some of them say this:

     

    No caption found for 'default.scraperough'
    No caption found for 'flesh.scraperough'
    scenes/Expressions/citizen_normal_idle_01.vcd missing from scenes.image
    Updating physics on object in hierarchy prop_vehicle_prisoner_pod!
     
    Do any of you know what this is about ?
     
    Just before the second crash it prints out this:
    "Updating physics on object in hierarchy prop_vehicle_prisoner_pod!"
    I have no idea it that is the problem =(
     

  18. The first crash will be when you first get a gun. I solved that issue by changeing the gameinfo.txt-file.

    I don+t understand the gameinfo so it was pure luck that I got it to work.

    However it will still crash at the end of the game, if you find a solution for that then please post here.

    Read my reply here to find out how I did and what I wrote in gameinfo.txt:

    http://forums.wecreatestuff.com/index.php?/topic/2068-manifest-file-error-in-nh2/

     

    My console is printing out those error messages:

     

    No caption found for 'default.scraperough'
    No caption found for 'flesh.scraperough'
    scenes/Expressions/citizen_normal_idle_01.vcd missing from scenes.image
    Updating physics on object in hierarchy prop_vehicle_prisoner_pod!
     
    Do any of you know what this is about ?
     

  19. You still won't be able to play the game since there are more crashes up ahead.

     

     
    Yes there are two crashes, one when you first get a gun and the second is at the end off the game.
    You will also have errors in materials and models, at least I had.
    I found solutions for the first crash and the missing materials and models.
    Haven´t solved the second crash so if any of you solves it, please reply here.

  20. The first crash will be when you first get a gun. I solved that issue by changeing the gameinfo.txt-file.

    I don+t understand the gameinfo so it was pure luck that I got it to work.

    However it will still crash at the end of the game, if you find a solution for that then please post here.

    Read my reply here to find out how I did and what I wrote in gameinfo.txt:

    http://forums.wecreatestuff.com/index.php?/topic/2068-manifest-file-error-in-nh2/