Edit: Damn, I always get a new page where I least want it
Let's go... RANDOM! (aka the official BS thread #2)
#1361
Posted 20 November 2009 - 10:22 PM

Note to self: Not all people enjoy being glued to moving doors.
Please go here!
http://www.play-asia...23-83-hpig.html
#1362
Posted 21 November 2009 - 08:36 AM
#1363
Posted 22 November 2009 - 02:13 PM
Vid's filmed by my sister who was next to me.
http://www.youtube.c...h?v=cjpaf2lbl_8
http://www.youtube.c...h?v=ge4S4HLQWio
#1366
Posted 22 November 2009 - 09:13 PM
How about a video?

Note to self: Not all people enjoy being glued to moving doors.
Please go here!
http://www.play-asia...23-83-hpig.html
#1369
Posted 22 November 2009 - 11:53 PM
I think we could do something amazing if we tried. This is called We Create Stuff, after all. WE will create STUFF!
Also, we don't necessarily need something that everyone already knows how to do. We can learn new stuff. This could also be a learning experience.
#1370
Posted 23 November 2009 - 12:06 AM
EDIT:
My Pc's HDD was broken, we bought a new one and when it got here it was broken, spent all day and finally figured that out. my dad smacked the old HDD and it worked again, day not well spent
#1374
Posted 23 November 2009 - 12:21 PM
TheNoiseExplosion, on 23 November 2009 - 04:42 AM, said:
Also, I have 125 hours in CS:S, but I barely play. Also 600 hours in Gmod!?!? Probably because my little bro.
...
Well, I wouldn't mind learning how to map, I just hope it's easy. I don't have that much past experience. I do think that a Retarded Movie that we will all do is an awesome idea though! I say everyone could choose whatever way they want to make their parts (frame-by-frame, drawing, video games, etc.). But I don't know how funny it'll be in the end :/

Note to self: Not all people enjoy being glued to moving doors.
Please go here!
http://www.play-asia...23-83-hpig.html
#1375
Posted 23 November 2009 - 03:33 PM
NeatNit, on 23 November 2009 - 12:21 PM, said:
The concept of ARM works perfectly for a community project as it lets people work in any format they see fit. I guess I'd contribute to this no idea what I'd do though.
#1377
Posted 23 November 2009 - 08:57 PM
#1378
Posted 23 November 2009 - 10:41 PM
iggle, on 23 November 2009 - 03:57 PM, said:
Don't worry, not any of that stuff is needed, we won't need animations, or models, all you need is some architectural imagination, and if you don't, I will be happy to help.
@NeatNit, I did, but who wants to buy a ton of games again.
#1379
Posted 23 November 2009 - 10:59 PM
#1380
Posted 24 November 2009 - 12:04 AM
TheNoiseExplosion, on 23 November 2009 - 05:41 PM, said:
just for the record, Softimage XSI Mod tool is free to make models with exporting for source sdk, thats what i meant if that is all needed.(i haven't used it yet so i can't tell anyone how)
i think we should get an opinion or an ok from Hen or Ido first
@Ethan795: LOLWUT?
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