Nightmare House 2 - Official Trailer
#23
Posted 16 August 2009 - 08:47 AM
Actually you have to be very careful what you do as a modder. You need to listen to the community and produce something that they will love. If you don't your mod will either die or when released be ignored and forgotton about as nobody cares about it.
.eXeC! @ STEAM_0:1:12517354
#24
Posted 10 November 2009 - 04:00 AM
.eXeC!, on 16 August 2009 - 03:47 AM, said:
Actually you have to be very careful what you do as a modder. You need to listen to the community and produce something that they will love. If you don't your mod will either die or when released be ignored and forgotton about as nobody cares about it.
Words of a god!
What are you looking at?
Not sure.
Me either, haven't looked into a mirror lately.
Not sure.
Me either, haven't looked into a mirror lately.
#25
Posted 24 November 2009 - 03:10 PM
I think adding some humor to the mod would be nice, for example, you find a locked door you need to go through in the mental hospital next to the parcel distribution thing, and you ring the bell for shipping clerk. When you ring the bell, a zombie comes and breaks:
A. the locked door
B. the parcel distribution counter.
thats an idea from one of my maps
A. the locked door
B. the parcel distribution counter.
thats an idea from one of my maps
#27
Posted 24 November 2009 - 07:27 PM
Yeah, it pretty much needs it. You can't care for it if it doesn't have any humor.

Note to self: Not all people enjoy being glued to moving doors.
Please go here!
http://www.play-asia...23-83-hpig.html
#30
Posted 28 November 2009 - 03:35 PM
about the trailer right after the elevator scene i see a girl with a pony tail (chell from Portal?) also what was that girl/ghost sitting on a chair with a some sort of hallway/door behind her (on the flashing part)
You never know what you will never know.
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