TheAbstractMan

Portal:TFV for iPhone (please)

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  1. 1. Whaddya think? Portal: The iPhone Version?


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9 posts in this topic

Every week or two I search up 'Portal' in the App Store. I get Portal Sound boards, I get Steam community apps, and I get Orange Box Walkthroughs. The closest I got to a game about Portal was a game where you have to destroy cubes. It isn't very good in my opinion (it's called Portal 2: Box Destroy).

So, I was thinking.

Portal would be a great game to play on iPhone and/or Android. TFV is a great port of Portal.

Portal: The iPhone Version!!!

I don't know how difficult this would be, as I've heard that CS5 has the ability to convert .swf files to iPhone apps. Android, I hear is easy to create for, at least I've heard.

I sketched a layout and traced a level from the Flash Version to kinda see what it would look like.

Large:post-17020-128381140543.jpg

iPhone size:post-17020-128381145434.jpg

So, how about it?

Maybe another title: iPortals?

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Errb... probably would run into copyright issues. And btw support for mac devices has been discontinued because of apple but it is still continuing for android. http://labs.adobe.co...kagerforiphone/

And also if you are making a poll fix the choices.

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To port it to iphone it would have to be rewritten from scratch in C using XCode on an Apple Mac.

See the problem here? Apple closed it all off, we can't do anything without paying them ridiculous amounts of money.

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Abstractman, we receive these kind of requests ever since we released P:TFV. You're going to have to convince Valve to expand and develop mobile games, and then hire us. And that's not likely to happen as they never outsource their work, let alone make 'small-time' kind of games (such as casual mobile apps) for a few extra bucks.

Personally, I'd love to make it, and play it (touch version of 2D Portal). The only way around the copyright issues is making a rip-off with 'similar' concepts... and that ain't gonna happen from We Create Stuff.

So controls aren't really the issue... I appreciate the sketches tho.

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Abstractman, we receive these kind of requests ever since we released P:TFV. You're going to have to convince Valve to expand and develop mobile games, and then hire us. And that's not likely to happen as they never outsource their work, let alone make 'small-time' kind of games (such as casual mobile apps) for a few extra bucks.

Personally, I'd love to make it, and play it (touch version of 2D Portal). The only way around the copyright issues is making a rip-off with 'similar' concepts... and that ain't gonna happen from We Create Stuff.

So controls aren't really the issue... I appreciate the sketches tho.

It seems like Valve is even doing that for Source based machinima. They may like their community, but they want nothing to do with it.

Especially release their rights.

Oh, well. I still enjoy doing the doodles.

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