I wonder if you could consider maybe adding something like this in the mod. I think it would make it uniqe and it would go very well with the other particle effects. Anyway,check it out and let me know what you think...
http://www.youtube.c...h?v=S0XK0acjln8
http://www.youtube.c...h?v=n-azqcnHBQM
2 replies to this topic
#3
Posted 11 January 2012 - 04:56 PM
What you don't understand, is that every single debris is an actual entity, that has been frozen, and it just gets unfrozen when it receives damage or force.
It is a really expensive way of making destructible environements, and the Source Engine only allows an amount of 2048 entities per map.
I have implemented cheap environemental destruction in the Prologue, on columns and plywood, but this is really heavy stuff.
If a mod were to have this feature using this system, it would have to be designed around this main feature especially.
It is a really expensive way of making destructible environements, and the Source Engine only allows an amount of 2048 entities per map.
I have implemented cheap environemental destruction in the Prologue, on columns and plywood, but this is really heavy stuff.
If a mod were to have this feature using this system, it would have to be designed around this main feature especially.
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