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Donut

Underhell maps in GMOD

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Hi everyone

You might have seen my thread about some screenshots taken from GMOD recently, using Underhell models.

I wish I coulda have taken more, but launching an Underhell maps in GMOD activates infinite looping camera sequences.

Is there any command to remove it or something?

Thank you

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Decompile the maps and disable some of the entities? - If that is allowed. (Ask Mxthe)

 

From the menu:

Map > Entity Report > (Find the cameras that are being triggered and delete them.) Have fun compiling them back up. Just make sure you save it as a separate name.

 

Have fun with compiling. It will probably take FOREVER.

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Aaaaaahhhh... Oooooooookeeeeey......

I barely figured out these instructions, had to ask a lot more other people in different forums

Thank you nevertheless!

I'll report later if that worked

Hopefully

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